Mercenaries/Uther Lightbringer/PvE

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This article contains information about Uther Lightbringer exclusively for PvE.

Abilities

LETL 431 05.png
Hammer of Justice {tier}
Deal {0} damage to an enemy. Its next ability is ({1}) Speed slower.
Tier checkpoint {0}{1}Renown Cost for
each next tier
5 15 3 25
10 30 3 50
15 (+1) 45 (+ 3)3 (+ 0)100 (+ 50)
LETL 430 05.png
Blessing of Protection {tier}
Restore {0} Health to a friendly character and give them Taunt this turn.
Tier checkpoint {0}Renown Cost for
each next tier
5 14 25
10 34 50
15 (+1) 54 (+ 4)100 (+ 50)
LETL 432 05.png
Avenging Wrath {tier}
Deal {0} damage to a random enemy. Repeat for each Holy ability you've cast this turn.
Tier checkpoint {0}Renown Cost for
each next tier
5 14 25
10 24 50
15 (+1) 34 (+ 2)100 (+ 50)

Equipments

LETL 433 04.png
Lightbringer {tier}
Hammer of Justice deals {0} more damage and slows the target by ({1}) Speed more.
Tier checkpoint {0}{1}Renown Cost for
each next tier
4 4 2 10
10 22 2 20
15 (+1) 37 (+ 3)2 (+ 0)50 (+ 25)
LETL 436 04.png
Libram of Sacrifice {tier}
Deathrattle: Give your characters Divine Shield.
Tier checkpoint {0}Renown Cost for
each next tier
4 0 0
This card has no Mythic upgrades.
LETL 437 04.png
Gleaming Pauldrons {tier}
Avenging Wrath deals {0} more damage.
Tier checkpoint {0}Renown Cost for
each next tier
4 8 10
10 26 20
15 (+1) 41 (+ 3)50 (+ 25)

Treasures

These treasures can also be picked in Normal and Heroic bounties.

LETL 763 01.png
Holy Shock {tier}
Deal {0} damage to a random enemy. Repeat for each Holy ability you've cast this game.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 10 15
15 (+1) 15 (+ 1)30 (+ 15)
LETL 1060 01.png
Consecration {tier}
Deal {0} damage to all enemies.
Tier checkpoint {0}Renown Cost for
each next tier
1 4 10
10 40 15
15 (+1) 60 (+ 4)30 (+ 15)
LETL 917 01.png
Stormwind Tabard {tier}
Start of Game: Give your Humans +{0}/+{1}.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 2 10
10 10 20 15
15 (+1) 15 (+ 1)30 (+ 2)30 (+ 15)
LT23 029T1 01.png
Divine Intervention {tier}
Bench: If a friendly Merc would take fatal damage, restore {0} Health to them instead and swap places.
Tier checkpoint {0}Renown Cost for
each next tier
1 5 10
10 50 15
15 (+1) 75 (+ 5)30 (+ 15)
LT25 105 T1 01.png
Defensive Blessing {tier}
Passive: Blessing of Protection also makes the target take {0} less damage.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 10 15
15 (+1) 15 (+ 1)30 (+ 15)
LT25 084 T1 01.png
Light's Protection {tier}
Battlecry: Your characters take {0} less damage this turn.
Tier checkpoint {0}Renown Cost for
each next tier
1 5 10
10 32 15
15 (+1) 47 (+ 3)30 (+ 15)