This article contains information about Sky Admiral Rogers exclusively for PvE.
Abilities
Sky Guard {tier}
Gain +{0} Attack and Attack an enemy. If it's a Pirate, gain Immune while Attacking this turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
5 | 25 |
10 |
10 | 50 |
15 (+1) |
15 (+ 1) | 100 (+ 50) |
Master Tactician {tier}
Deal {0} damage to an enemy, or restore {1} Health to an ally. It goes next.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
5 |
12 | 12 | 25 |
10 |
27 | 27 | 50 |
15 (+1) |
42 (+ 3) | 42 (+ 3) | 100 (+ 50) |
Firing Position {tier}
Deal {0} damage to all enemies that have already acted.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
25 | 25 |
10 |
50 | 50 |
15 (+1) |
75 (+ 5) | 100 (+ 50) |
Equipments
Swash Buckling Sash {tier}
Sky Guard gives an additional +{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
5 | 10 |
10 |
17 | 20 |
15 (+1) |
27 (+ 2) | 50 (+ 25) |
Ship's Bell {tier}
Master Tactician deals {0} more damage, and makes the target go last.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
4 |
4 | 8 | 10 |
10 |
28 | 8 | 20 |
15 (+1) |
48 (+ 4) | 8 (+ 0) | 50 (+ 25) |
Scout's Spyglass {tier}
Passive: After this Merc Attacks, deal {0} damage to all enemies. (Deals Critical Damage to Pirates.)
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
4 | 10 |
10 |
16 | 20 |
15 (+1) |
26 (+ 2) | 50 (+ 25) |
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Artillery Strike {tier}
Start of Game: Deal {0} damage to all enemies.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
4 | 10 |
10 |
40 | 15 |
15 (+1) |
60 (+ 4) | 30 (+ 15) |
Suppressing Fire {tier}
Passive: Enemy Fighters have -{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
5 | 10 |
10 |
32 | 15 |
15 (+1) |
47 (+ 3) | 30 (+ 15) |
Target Marker {tier}
Passive: Enemies damaged by this Merc gain +{0} Fire Weakness.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
5 | 10 |
10 |
23 | 15 |
15 (+1) |
33 (+ 2) | 30 (+ 15) |
Cast them Overboard! {tier}
Passive: Your Casters have Windfury and +{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
5 | 10 |
10 |
23 | 15 |
15 (+1) |
33 (+ 2) | 30 (+ 15) |
Shooting Solution {tier}
Passive: Firing Position deals {0} more damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
20 | 15 |
15 (+1) |
30 (+ 2) | 30 (+ 15) |
For the Alliance! {tier}
Give your Alliance characters +{0} Spell Damage this turn. Attack an enemy.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
47 | 15 |
15 (+1) |
72 (+ 5) | 30 (+ 15) |