Mercenaries/Regrow Heads 3
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Regrow Heads 3 is an ability card.
Used by
Gallery
Patch changes
Patch 22.0.0.126807 (2021-11-30):
- Now reads: "This Merc takes Critical Damage this turn. At the end of next turn, restore {0} Health to this Merc.40Restore 4 Health to this Merc. It takes Critical Damage this turn. At the end of next turn, restore {0} Health to this Merc.40Restore 8 Health to this Merc. It takes Critical Damage this turn. At the end of next turn, restore {0} Health to this Merc.40Restore 12 Health to this Merc. It takes Critical Damage this turn. At the end of next turn, restore {0} Health to this Merc.40Restore 16 Health to this Merc. It takes Critical Damage this turn. At the end of next turn, restore {0} Health to this Merc." (previously: "Gain Taunt this turn. After this Merc is attacked, gain +10 Health.")
- Name is now Regrow Heads 3 (previously: Protect the Herd 3).
Patch 21.4.0.95431 (2021-10-12):
- Added.