Mercenaries/Regrow Heads 3

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Regrow Heads 3 is an ability card.

Used by


Trigore the Lasher
10
80
30

Gallery

Patch changes

  • Fractured in Alterac Valley - logo.pngPatch 22.0.0.126807 (2021-11-30):
    • Now reads: "This Merc takes Critical Damage this turn. At the end of next turn, restore {0} Health to this Merc.40Restore 4 Health to this Merc. It takes Critical Damage this turn. At the end of next turn, restore {0} Health to this Merc.40Restore 8 Health to this Merc. It takes Critical Damage this turn. At the end of next turn, restore {0} Health to this Merc.40Restore 12 Health to this Merc. It takes Critical Damage this turn. At the end of next turn, restore {0} Health to this Merc.40Restore 16 Health to this Merc. It takes Critical Damage this turn. At the end of next turn, restore {0} Health to this Merc." (previously: "Gain Taunt this turn. After this Merc is attacked, gain +10 Health.")
    • Name is now Regrow Heads 3 (previously: Protect the Herd 3).
  • United in Stormwind logo.pngPatch 21.4.0.95431 (2021-10-12):
    • Added.

External links