This article contains information about Medivh exclusively for PvE.
Abilities
Arcane Rift {tier}
Deal {0} damage. Your next Arcane ability this turn deals Critical Damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
12 | 25 |
10 |
27 | 50 |
15 (+1) |
42 (+ 3) | 100 (+ 50) |
Mage Guard {tier}
Give a friendly character +{0} Health and Taunt this turn. After it is Attacked this turn, it gains +{1} Arcane Damage.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
5 |
15 | 3 | 25 |
10 |
35 | 3 | 50 |
15 (+1) |
55 (+ 4) | 3 (+ 0) | 100 (+ 50) |
Summon Raven Familiar {tier}
Summon a Raven Familiar with "+{0} Spell Resistance" and the "Birds of a Feather {1}" ability.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
5 |
10 | 5 | 0 |
This card has no Mythic upgrades.
Equipments
Unstable Runes {tier}
Battlecry: Summon a {0}/{1} Arcane Ward with "Counter the first ability used each turn."
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
4 |
0 | 10 | 0 |
This card has no Mythic upgrades.
Medivh's Locket {tier}
After you summon a minion, give it +{0} Arcane Damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
4 | 0 |
This card has no Mythic upgrades.
Staff of Atiesh {tier}
Start of Game: Give friendly Casters +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
4 |
5 | 10 | 10 |
10 |
11 | 28 | 20 |
15 (+1) |
16 (+ 1) | 43 (+ 3) | 50 (+ 25) |
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Book of Destruction {tier}
Deal {0} damage to all enemies. If this is your only Merc, deal {1} instead.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
3 | 6 | 10 |
10 |
21 | 42 | 15 |
15 (+1) |
31 (+ 2) | 62 (+ 4) | 30 (+ 15) |
Aluneth {tier}
Passive: After this Merc casts an ability, gain +{0} Arcane Damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
10 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 15) |
Bird Buddy {tier}
After you cast an Even-Speed ability, give your characters +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 1 | 10 |
10 |
10 | 10 | 15 |
15 (+1) |
15 (+ 1) | 15 (+ 1) | 30 (+ 15) |
Spellthread Cloak {tier}
Passive: +{0} Spell Resistance.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
10 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 15) |
Elemental Mastery {tier}
Deal {0} damage to a random enemy. Increase by {1} for each Spell School cast this game.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
20 | 10 | 10 |
10 |
65 | 10 | 15 |
15 (+1) |
90 (+ 5) | 10 (+ 0) | 30 (+ 15) |
Tirisfalen Triumph {tier}
Start of Game: Give your Casters +{0} Spell Power.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
10 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 15) |