This article contains information about Maiev Shadowsong exclusively for PvE.
Abilities
Single-Minded Pursuit {tier}
Gain +{0} Attack and Attack an enemy. This bonus is lost if this Merc ever Attacks a different target.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
10 | 25 |
10 |
25 | 50 |
15 (+1) |
40 (+ 3) | 100 (+ 50) |
Coup de Grâce {tier}
Attack an enemy. Deathblow: Restore {0} Health to this Merc and gain the Role of the enemy.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
25 | 25 |
10 |
65 | 50 |
15 (+1) |
105 (+ 8) | 100 (+ 50) |
Imprison {tier}
Deal {0} damage to a Merc. Its abilities gain Cooldown equal to the number of their benched Mercs. Return it to the bench.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
10 | 25 |
10 |
20 | 50 |
15 (+1) |
30 (+ 2) | 100 (+ 50) |
Equipments
Charged Glaive {tier}
Single-Minded Pursuit gains +{0} more Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
5 | 10 |
10 |
23 | 20 |
15 (+1) |
38 (+ 3) | 50 (+ 25) |
Eye of the Watchers {tier}
Passive: Characters Attacked by this Merc can't heal until this Merc leaves play.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
0 | 0 |
This card has no Mythic upgrades.
Warden's Shroud {tier}
Passive: Your left and right-most characters take {0} less damage from Attacks.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
10 | 10 |
10 |
22 | 20 |
15 (+1) |
32 (+ 2) | 50 (+ 25) |
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Ring of Protection {tier}
Passive: Take {0} less damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
11 | 15 |
15 (+1) |
16 (+ 1) | 30 (+ 15) |
Elven Banner {tier}
Passive: Your Elves have +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 3 | 10 |
10 |
10 | 21 | 15 |
15 (+1) |
15 (+ 1) | 31 (+ 2) | 30 (+ 15) |
Adaptable Combat {tier}
Choose to become a Protector, Fighter, or Caster. Gain +{0} Attack and Attack an enemy.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
5 | 10 |
10 |
14 | 15 |
15 (+1) |
19 (+ 1) | 30 (+ 15) |
Hunter Becomes the Hunted {tier}
Attack the left and right most enemies. Bleed ({0}).
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
6 | 10 |
10 |
78 | 15 |
15 (+1) |
118 (+ 8) | 30 (+ 15) |
Spellthread Cloak {tier}
Passive: +{0} Spell Resistance.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
10 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 15) |
Suppressing Fire {tier}
Passive: Enemy Fighters have -{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
5 | 10 |
10 |
32 | 15 |
15 (+1) |
47 (+ 3) | 30 (+ 15) |