This article contains information about Leeroy Jenkins exclusively for PvE.
Abilities
Wild Swing {tier}
Gain +{0} Attack for 2 turns. Attack a random enemy.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
8 | 25 |
10 |
18 | 50 |
15 (+1) |
28 (+ 2) | 100 (+ 50) |
Get Chicken {tier}
Gain +{0} Health and become Immune while Attacking next turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
10 | 25 |
10 |
35 | 50 |
15 (+1) |
60 (+ 5) | 100 (+ 50) |
Leeeeeroooy Jenkiiins! {tier}
Attack all enemies, ignoring Taunt. All characters act immediately, in a random order.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
5 |
6 | 6 | 0 |
This card has no Mythic upgrades.
Equipments
Even Bigger Sword {tier}
Wild Swing grants an additional +{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
8 | 10 |
10 |
20 | 20 |
15 (+1) |
30 (+ 2) | 50 (+ 25) |
Heals! {tier}
Passive: Restore {0} Health to this Merc whenever Health is restored to another one of your characters.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
8 | 10 |
10 |
32 | 20 |
15 (+1) |
52 (+ 4) | 50 (+ 25) |
Ninja-Looting {tier}
Passive: Gain +{0} Attack whenever an enemy dies.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
6 | 10 |
10 |
18 | 20 |
15 (+1) |
28 (+ 2) | 50 (+ 25) |
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Mortal Strike {tier}
Gain +{0} Attack, then Attack an enemy. It can't heal this turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
20 | 15 |
15 (+1) |
30 (+ 2) | 30 (+ 15) |
Stormwind Tabard {tier}
Start of Game: Give your Humans +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 2 | 10 |
10 |
10 | 20 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 2) | 30 (+ 15) |
Bold Aspirations {tier}
Give a friendly character +{0} Attack. Give it Windfury this turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
3 | 10 |
10 |
30 | 15 |
15 (+1) |
45 (+ 3) | 30 (+ 15) |
Let's Do This! {tier}
Passive: If this Merc acts first in combat, it restores {0} Health.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
20 | 10 |
10 |
110 | 15 |
15 (+1) |
160 (+ 10) | 30 (+ 15) |
Handle Them! {tier}
Deathrattle: Fill your board with {0}/{1} Angry Whelps with Rush.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 1 | 10 |
10 |
19 | 19 | 15 |
15 (+1) |
29 (+ 2) | 29 (+ 2) | 30 (+ 15) |
Smells Good! {tier}
Passive: If you have a friendly Chi-Ji in play, Gain +{0} Attack, +{0} Fire Damage and +{0} Healing Power.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
5 | 10 |
10 |
50 | 15 |
15 (+1) |
75 (+ 5) | 30 (+ 15) |