Mercenaries/Edwin, Defias Kingpin/PvE

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This article contains information about Edwin, Defias Kingpin exclusively for PvE.

Abilities

LT21 001 05.png
Assassin's Blade {tier}
Attack an enemy. If it hasn't acted yet this turn, gain +{0} Health and Attack it again.
Tier checkpoint {0}Renown Cost for
each next tier
5 10 25
10 35 50
15 (+1) 60 (+ 5)100 (+ 50)
LT21 003 05.png
Assisted Strike {tier}
Gain +{0} Attack for each friendly Pirate and Attack a random enemy. Combo: Gain Immune while Attacking this turn.
Tier checkpoint {0}Renown Cost for
each next tier
5 5 25
10 10 50
15 (+1) 15 (+ 1)100 (+ 50)
LT21 002 05.png
Kingpin's Bounty {tier}
Deal {0} damage to an enemy. Repeat for each other Pirate you control. Deathblow: Restore {1} Health.
Tier checkpoint {0}{1}Renown Cost for
each next tier
5 10 25 25
10 25 50 50
15 (+1) 40 (+ 3)75 (+ 5)100 (+ 50)

Equipments

LT21 004 04.png
Black Flag {tier}
Passive: Your other Pirates are ({0}) Speed faster.
Tier checkpoint {0}Renown Cost for
each next tier
4 4 0
This card has no Mythic upgrades.
LT21 005 04.png
Even Shares {tier}
Kingpin's Bounty restores {0} more Health and affects all friendly characters.
Tier checkpoint {0}Renown Cost for
each next tier
4 10 10
10 70 20
15 (+1) 120 (+ 10)50 (+ 25)
LT21 006 04.png
Round of Drinks {tier}
Assisted Strike is ({0}) Speed faster and always Combos.
Tier checkpoint {0}Renown Cost for
each next tier
4 3 0
This card has no Mythic upgrades.

Treasures

These treasures can also be picked in Normal and Heroic bounties.

LETL 508 01.png
Ring of Protection {tier}
Passive: Take {0} less damage.
Tier checkpoint {0}Renown Cost for
each next tier
1 2 10
10 11 15
15 (+1) 16 (+ 1)30 (+ 15)
LETL 959 01.png
Spirit Blade {tier}
Passive: +{0} Attack. Immune while Attacking.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 19 15
15 (+1) 29 (+ 2)30 (+ 15)
LETL 555 01.png
Artillery Strike {tier}
Start of Game: Deal {0} damage to all enemies.
Tier checkpoint {0}Renown Cost for
each next tier
1 4 10
10 40 15
15 (+1) 60 (+ 4)30 (+ 15)
LETL 1100 01.png
Treasure Chest {tier}
Start of Game: Give your Pirates +{0}/+{1}.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 2 10
10 10 20 15
15 (+1) 15 (+ 1)30 (+ 2)30 (+ 15)
LT23 022T1 01.png
Hostile Takeover {tier}
Start of Game: Make all your Mercs Pirates and give them +{0} Attack.
Tier checkpoint {0}Renown Cost for
each next tier
1 3 10
10 21 15
15 (+1) 31 (+ 2)30 (+ 15)
LT25 096 T1 01.png
A Pirate's Life {tier}
Passive: If a friendly Pirate Merc would take fatal damage, it becomes Immune this turn. Restore {0} Health to it. (Once per game)
Tier checkpoint {0}Renown Cost for
each next tier
1 20 10
10 65 15
15 (+1) 90 (+ 5)30 (+ 15)