This article contains information about Edwin, Defias Kingpin exclusively for PvE.
Abilities
Assassin's Blade {tier}
Attack an enemy. If it hasn't acted yet this turn, gain +{0} Health and Attack it again.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
10 | 25 |
10 |
35 | 50 |
15 (+1) |
60 (+ 5) | 100 (+ 50) |
Assisted Strike {tier}
Gain +{0} Attack for each friendly Pirate and Attack a random enemy. Combo: Gain Immune while Attacking this turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
5 | 25 |
10 |
10 | 50 |
15 (+1) |
15 (+ 1) | 100 (+ 50) |
Kingpin's Bounty {tier}
Deal {0} damage to an enemy. Repeat for each other Pirate you control. Deathblow: Restore {1} Health.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
5 |
10 | 25 | 25 |
10 |
25 | 50 | 50 |
15 (+1) |
40 (+ 3) | 75 (+ 5) | 100 (+ 50) |
Equipments
Black Flag {tier}
Passive: Your other Pirates are ({0}) Speed faster.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
4 | 0 |
This card has no Mythic upgrades.
Even Shares {tier}
Kingpin's Bounty restores {0} more Health and affects all friendly characters.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
10 | 10 |
10 |
70 | 20 |
15 (+1) |
120 (+ 10) | 50 (+ 25) |
Round of Drinks {tier}
Assisted Strike is ({0}) Speed faster and always Combos.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
3 | 0 |
This card has no Mythic upgrades.
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Ring of Protection {tier}
Passive: Take {0} less damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
11 | 15 |
15 (+1) |
16 (+ 1) | 30 (+ 15) |
Spirit Blade {tier}
Passive: +{0} Attack. Immune while Attacking.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
19 | 15 |
15 (+1) |
29 (+ 2) | 30 (+ 15) |
Artillery Strike {tier}
Start of Game: Deal {0} damage to all enemies.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
4 | 10 |
10 |
40 | 15 |
15 (+1) |
60 (+ 4) | 30 (+ 15) |
Treasure Chest {tier}
Start of Game: Give your Pirates +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 2 | 10 |
10 |
10 | 20 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 2) | 30 (+ 15) |
Hostile Takeover {tier}
Start of Game: Make all your Mercs Pirates and give them +{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
3 | 10 |
10 |
21 | 15 |
15 (+1) |
31 (+ 2) | 30 (+ 15) |
A Pirate's Life {tier}
Passive: If a friendly Pirate Merc would take fatal damage, it becomes Immune this turn. Restore {0} Health to it. (Once per game)
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
20 | 10 |
10 |
65 | 15 |
15 (+1) |
90 (+ 5) | 30 (+ 15) |