This article contains information about Diablo exclusively for PvE.
Abilities
Doom Charge {tier}
Attack an enemy. Its next ability is (5) Speed slower.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
0 | 0 |
This card has no Mythic upgrades.
Fire Stomp {tier}
Deal {0} damage to all enemies. Repeat for each enemy that hasn't acted yet.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
6 | 25 |
10 |
11 | 50 |
15 (+1) |
16 (+ 1) | 100 (+ 50) |
Apocalypse {tier}
Choose an enemy to take Critical Damage from all Roles this turn. Deal {0} damage to them.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
12 | 25 |
10 |
32 | 50 |
15 (+1) |
52 (+ 4) | 100 (+ 50) |
Equipments
Black Soulstone {tier}
Passive: After a character dies, this Merc gains +{0} Health.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
10 | 10 |
10 |
22 | 20 |
15 (+1) |
32 (+ 2) | 50 (+ 25) |
Magma Horns {tier}
Apocalypse deals {0} more damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
6 | 10 |
10 |
18 | 20 |
15 (+1) |
28 (+ 2) | 50 (+ 25) |
Claws of Terror {tier}
Passive: +{0} Attack. Doom Charge slows the enemy by (3) Speed more.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
4 | 10 |
10 |
16 | 20 |
15 (+1) |
26 (+ 2) | 50 (+ 25) |
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Fire Staff {tier}
Passive: +{0} Fire Damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
10 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 15) |
Siphon Souls {tier}
Start of Game: Steal {0}/{0} from all enemies.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
10 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 15) |
Infernal Combustion {tier}
Passive: After a friendly Fire ability damages and kills an enemy, deal {0} damage to all enemies.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
3 | 10 |
10 |
30 | 15 |
15 (+1) |
45 (+ 3) | 30 (+ 15) |
Burning Legion Tabard {tier}
Passive: Your Demons gain +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 1 | 10 |
10 |
10 | 19 | 15 |
15 (+1) |
15 (+ 1) | 29 (+ 2) | 30 (+ 15) |
Blazing Horns {tier}
Attack an enemy. Also deal {0} damage to adjacent enemies.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
6 | 10 |
10 |
78 | 15 |
15 (+1) |
118 (+ 8) | 30 (+ 15) |
Light Eater {tier}
Passive: After a Holy ability is cast, gain +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 2 | 10 |
10 |
10 | 20 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 2) | 30 (+ 15) |