Mercenaries/Cornelius Roame/PvE

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This article contains information about Cornelius Roame exclusively for PvE.

Abilities

LETL 440 05.png
Martial Mastery {tier}
Gain +{0} Health and Attack an enemy. If it's a Fighter, gain +{1} Health instead.
Tier checkpoint {0}{1}Renown Cost for
each next tier
5 5 10 25
10 10 20 50
15 (+1) 15 (+ 1)30 (+ 2)100 (+ 50)
LETL 441 05.png
Hold the Front {tier}
Gain Taunt for 2 turns. Restore {0} Health to adjacent characters.
Tier checkpoint {0}Renown Cost for
each next tier
5 14 25
10 34 50
15 (+1) 54 (+ 4)100 (+ 50)
LETL 002P5 05.png
Blessing of Sacrifice {tier}
Restore {0} Health to another friendly Merc. Whenever it takes damage this turn, this Merc takes it instead.
Tier checkpoint {0}Renown Cost for
each next tier
5 10 25
10 30 50
15 (+1) 50 (+ 4)100 (+ 50)

Equipments

LETL 434 04.png
Shield of Dawn {tier}
Passive: Take {0} less damage.
Tier checkpoint {0}Renown Cost for
each next tier
4 3 10
10 9 20
15 (+1) 14 (+ 1)50 (+ 25)
LETL 443 04.png
Striking Gauntlets {tier}
Martial Mastery gives {0} more Health.
Tier checkpoint {0}Renown Cost for
each next tier
4 4 10
10 22 20
15 (+1) 37 (+ 3)50 (+ 25)
LETL 444 04.png
Band of Enlightenment {tier}
Hold the Front restores {0} more Health.
Tier checkpoint {0}Renown Cost for
each next tier
4 8 10
10 32 20
15 (+1) 52 (+ 4)50 (+ 25)

Treasures

These treasures can also be picked in Normal and Heroic bounties.

LETL 507 01.png
Radiant Breastplate {tier}
Passive: After this Merc is damaged by an enemy, deal {0} damage to all enemies.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 19 15
15 (+1) 29 (+ 2)30 (+ 15)
LETL 980 01.png
Toughness {tier}
Passive: Your characters take {0} less damage.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 10 15
15 (+1) 15 (+ 1)30 (+ 15)
LETL 917 01.png
Stormwind Tabard {tier}
Start of Game: Give your Humans +{0}/+{1}.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 2 10
10 10 20 15
15 (+1) 15 (+ 1)30 (+ 2)30 (+ 15)
LT25 042 T1 01.png
Argent Bulwark {tier}
Passive: Shield of Dawn takes {0} less damage.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 10 15
15 (+1) 15 (+ 1)30 (+ 15)
LT25 044 T1 01.png
Martial Law {tier}
Passive: Martial Mastery also gives +{0} Attack.
Tier checkpoint {0}Renown Cost for
each next tier
1 5 10
10 23 15
15 (+1) 33 (+ 2)30 (+ 15)
LT25 043 T1 01.png
Paternal Sacrifice {tier}
Passive: Blessing of Sacrifice restores {0} Health to all friendly characters.
Tier checkpoint {0}Renown Cost for
each next tier
1 5 10
10 32 15
15 (+1) 47 (+ 3)30 (+ 15)