Mercenaries/Chi-Ji/PvE

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This article contains information about Chi-Ji exclusively for PvE.

Abilities

LT22 010P1 05.png
Blazing Song {tier}
Deal {0} damage. Gain +{1} Heal Power.
Tier checkpoint {0}{1}Renown Cost for
each next tier
5 10 3 25
10 20 8 50
15 (+1) 30 (+ 2)13 (+ 1)100 (+ 50)
LT22 010P2 05.png
Inspiring Song {tier}
Restore {0} Health to all friendly characters.
Tier checkpoint {0}Renown Cost for
each next tier
5 10 25
10 20 50
15 (+1) 30 (+ 2)100 (+ 50)
LT22 010P3 05.png
Firestorm {tier}
Deal {0} damage to all enemies. Restore {1} Health to all allies. (Damage increased by Heal Power.)
Tier checkpoint {0}{1}Renown Cost for
each next tier
5 5 5 25
10 15 15 50
15 (+1) 25 (+ 2)25 (+ 2)100 (+ 50)

Equipments

LT22 010E1 04.png
Blazing Band {tier}
Blazing Song deals {0} more damage and gives an additional +{1} Heal Power.
Tier checkpoint {0}{1}Renown Cost for
each next tier
4 4 2 10
10 16 8 20
15 (+1) 26 (+ 2)13 (+ 1)50 (+ 25)
LT22 010E2 04.png
Staff of Chi-Ji {tier}
Inspiring Song restores {0} more Health.
Tier checkpoint {0}Renown Cost for
each next tier
4 10 10
10 28 20
15 (+1) 43 (+ 3)50 (+ 25)
LT22 010E3 04.png
Flameheart Crystal {tier}
Passive: After a friendly Beast or Celestial is healed, give them +{0} Health.
Tier checkpoint {0}Renown Cost for
each next tier
4 7 10
10 13 20
15 (+1) 18 (+ 1)50 (+ 25)

Treasures

These treasures can also be picked in Normal and Heroic bounties.

LETL 1127 01.png
Celestial Alignment {tier}
Passive: This Merc deals {0} more damage to enemies across from it.
Tier checkpoint {0}Renown Cost for
each next tier
1 4 10
10 31 15
15 (+1) 46 (+ 3)30 (+ 15)
LETL 1135 01.png
Negative Equilibrium {tier}
Passive: +{0} Heal Power. Your Beasts and Dragons have +{1} Attack.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 3 10
10 28 12 15
15 (+1) 43 (+ 3)17 (+ 1)30 (+ 15)
LETL 1137 01.png
Positive Equilibrium {tier}
Passive: +{0} Nature and Fire Damage. Your Beasts and Dragons have +{1} Health.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 3 10
10 10 30 15
15 (+1) 15 (+ 1)45 (+ 3)30 (+ 15)
LT24 011T2 01.png
Thriving Bomb {tier}
Start of Game: Mark a random enemy. If it takes damage this turn, deal {0} damage to it and its neighbors.
Tier checkpoint {0}Renown Cost for
each next tier
1 6 10
10 33 15
15 (+1) 48 (+ 3)30 (+ 15)
LT25 099 T1 01.png
Celestial Protection {tier}
Passive: Your Celestials take {0} less damage for each that you control.
Tier checkpoint {0}Renown Cost for
each next tier
1 2 10
10 11 15
15 (+1) 16 (+ 1)30 (+ 15)
LT25 022 T1 01.png
Feather of Chi-Ji {tier}
Restore {0} Health to a random character. Repeat {1} times.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 30 5 10
10 165 5 15
15 (+1) 240 (+ 15)5 (+ 0)30 (+ 15)