Mercenaries/Baron Geddon/PvE

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This article contains information about Baron Geddon exclusively for PvE.

Abilities

LETL 030P3 05.png
Heating Up {tier}
Deal {0} damage. Your Fire abilities are (1) Speed faster next turn.
Tier checkpoint {0}Renown Cost for
each next tier
5 12 25
10 27 50
15 (+1) 42 (+ 3)100 (+ 50)
LETL 030P4 05.png
Inferno {tier}
Deal {0} damage to all enemies. Fire Combo: Deal another {1} damage.
Tier checkpoint {0}{1}Renown Cost for
each next tier
5 8 8 25
10 18 18 50
15 (+1) 28 (+ 2)28 (+ 2)100 (+ 50)
LETL 030P6 05.png
Living Bomb {tier}
Choose an enemy. If it takes damage this turn, deal {0} damage to it and its neighbors.
Tier checkpoint {0}Renown Cost for
each next tier
5 12 25
10 32 50
15 (+1) 52 (+ 4)100 (+ 50)

Equipments

LETL 700 04.png
Molten Blade {tier}
Heating Up deals {0} more damage.
Tier checkpoint {0}Renown Cost for
each next tier
4 7 10
10 31 20
15 (+1) 51 (+ 4)50 (+ 25)
LETL 701 04.png
Mark of Conflagration {tier}
Inferno's Fire Combo deals {0} more damage.
Tier checkpoint {0}Renown Cost for
each next tier
4 5 10
10 35 20
15 (+1) 60 (+ 5)50 (+ 25)
LETL 702 04.png
Burning Bracers {tier}
Living Bomb deals damage twice, but has +1 Cooldown.
Tier checkpoint {0}Renown Cost for
each next tier
4 0 0
This card has no Mythic upgrades.

Treasures

These treasures can also be picked in Normal and Heroic bounties.

LETL 520 01.png
Fire Staff {tier}
Passive: +{0} Fire Damage.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 10 15
15 (+1) 15 (+ 1)30 (+ 15)
LETL 1074 01.png
Combustion {tier}
Deal {0} damage to an enemy. Any excess damages both neighbors.
Tier checkpoint {0}Renown Cost for
each next tier
1 4 10
10 76 15
15 (+1) 116 (+ 8)30 (+ 15)
LETL 1076 01.png
Scorch {tier}
Deal {0} damage. Repeat for each other Elemental you control.
Tier checkpoint {0}Renown Cost for
each next tier
1 2 10
10 38 15
15 (+1) 58 (+ 4)30 (+ 15)
LETL 552 01.png
Infernal Combustion {tier}
Passive: After a friendly Fire ability damages and kills an enemy, deal {0} damage to all enemies.
Tier checkpoint {0}Renown Cost for
each next tier
1 3 10
10 30 15
15 (+1) 45 (+ 3)30 (+ 15)
LETL 760 01.png
Fire Lance {tier}
Deal {0} damage to a random enemy. Repeat for each Fire ability you've cast this game.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 28 15
15 (+1) 43 (+ 3)30 (+ 15)
LT24 011T2 01.png
Thriving Bomb {tier}
Start of Game: Mark a random enemy. If it takes damage this turn, deal {0} damage to it and its neighbors.
Tier checkpoint {0}Renown Cost for
each next tier
1 6 10
10 33 15
15 (+1) 48 (+ 3)30 (+ 15)