Mercenaries/Baine Bloodhoof/PvE

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This article contains information about Baine Bloodhoof exclusively for PvE.

Abilities

LT23 034P1 05.png
Mulgore Might {tier}
Attack an enemy and gain +{0} Heal Power. Nature Combo: Restore {1} Health to this Merc.
Tier checkpoint {0}{1}Renown Cost for
each next tier
5 2 15 25
10 7 40 50
15 (+1) 12 (+ 1)65 (+ 5)100 (+ 50)
LT23 034P2 05.png
Chain Heal {tier}
Restore {0} Health to a friendly character. Repeat this on up to 2 damaged adjacent characters.
Tier checkpoint {0}Renown Cost for
each next tier
5 20 25
10 35 50
15 (+1) 50 (+ 3)100 (+ 50)
LT23 034P3 05.png
Earthmother's Fury {tier}
Deal {0} damage to all enemies. Deathblow: Set the Cooldown on all enemy abilities to their original value.
Tier checkpoint {0}Renown Cost for
each next tier
5 25 25
10 45 50
15 (+1) 65 (+ 4)100 (+ 50)

Equipments

LT23 034E1 04.png
Totemic Mastery {tier}
Battlecry: Summon a 0/{0} Grounding Totem.
Tier checkpoint {0}Renown Cost for
each next tier
4 10 10
10 28 20
15 (+1) 43 (+ 3)50 (+ 25)
LT23 034E2 04.png
Herbal Ancestry {tier}
Chain Heal repeats on 2 additional friendly characters, but has +1 Cooldown.
Tier checkpoint {0}Renown Cost for
each next tier
4 0 0
This card has no Mythic upgrades.
LT23 034E3 04.png
Chieftain's Feather {tier}
Passive: +{0} Health. +{1} Heal Power.
Tier checkpoint {0}{1}Renown Cost for
each next tier
4 7 4 10
10 25 10 20
15 (+1) 40 (+ 3)15 (+ 1)50 (+ 25)

Treasures

These treasures can also be picked in Normal and Heroic bounties.

LETL 951 01.png
Thunderclap {tier}
Deal {0} damage to all enemies, then reduce their Attack by {1} this turn.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 3 3 10
10 12 12 15
15 (+1) 17 (+ 1)17 (+ 1)30 (+ 15)
LETL 1088 01.png
Blessing of the Moon {tier}
Passive: +{0} Nature Damage. Your Night Elves,Taurens and Trolls have +{0}/+{1}.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 2 10
10 10 20 15
15 (+1) 15 (+ 1)30 (+ 2)30 (+ 15)
LETL 936 01.png
Flametongue Totem {tier}
Passive: Deal {0} damage to a random enemy at the start of each turn.
Tier checkpoint {0}Renown Cost for
each next tier
1 2 10
10 29 15
15 (+1) 44 (+ 3)30 (+ 15)
LETL 980 01.png
Toughness {tier}
Passive: Your characters take {0} less damage.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 10 15
15 (+1) 15 (+ 1)30 (+ 15)
LT25 046 T1 01.png
Hoofing It {tier}
Passive: If you have Baine in play, give all your friendly Mercs +{0}/+{1} at the end of turn.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 4 4 10
10 22 22 15
15 (+1) 32 (+ 2)32 (+ 2)30 (+ 15)
LT25 048 T1 01.png
Solid Foundation {tier}
Passive: Totemic Mastery summons a Grounding Totem with an additional +{0}/+{1}
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 2 10
10 10 20 15
15 (+1) 15 (+ 1)30 (+ 2)30 (+ 15)