This article contains information about Arfus exclusively for PvE.
Abilities
Fetch! {tier}
Attack an enemy and steal {0} Attack for your other friendly characters.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
5 | 25 |
10 |
10 | 50 |
15 (+1) |
15 (+ 1) | 100 (+ 50) |
Frigid Bark {tier}
Give all enemies +{0} Frost Weakness. Your next Frost ability casts twice.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
5 | 25 |
10 |
10 | 50 |
15 (+1) |
15 (+ 1) | 100 (+ 50) |
The Frozen Bone {tier}
Attack all enemies and slow them by ({0}) this turn. Deal damage to each equal to their highest Speed ability.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
5 | 25 |
10 |
10 | 50 |
15 (+1) |
15 (+ 1) | 100 (+ 50) |
Equipments
His Master's Voice {tier}
Passive: +{0} Attack. This Merc's abilities are ({1}) Speed faster if a friendly Lich King is in play.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
4 |
4 | 4 | 10 |
10 |
16 | 4 | 20 |
15 (+1) |
26 (+ 2) | 4 (+ 0) | 50 (+ 25) |
Good Boy {tier}
Passive: +{0} Health. After a friendly character dies, gain +{1} Frost Damage.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
4 |
10 | 2 | 10 |
10 |
40 | 2 | 20 |
15 (+1) |
65 (+ 5) | 2 (+ 0) | 50 (+ 25) |
Downward Dog {tier}
Deathrattle: Enemies are permanently ({0}) Speed slower.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
4 | 0 |
This card has no Mythic upgrades.
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Thunderclap {tier}
Deal {0} damage to all enemies, then reduce their Attack by {1} this turn.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
3 | 3 | 10 |
10 |
12 | 12 | 15 |
15 (+1) |
17 (+ 1) | 17 (+ 1) | 30 (+ 15) |
Bestial Wrath {tier}
Passive: This Merc has +{0}/+{1} and your Beasts have +{0} Attack.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 3 | 10 |
10 |
10 | 30 | 15 |
15 (+1) |
15 (+ 1) | 45 (+ 3) | 30 (+ 15) |
Hunting Party {tier}
Passive: Your Beasts have +{0} Attack. Whenever an enemy minion is summoned, destroy it.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
11 | 15 |
15 (+1) |
16 (+ 1) | 30 (+ 15) |
Blood Fury {tier}
Passive: Whenever this Merc takes damage, gain +{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
10 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 15) |
Mortal Strike {tier}
Gain +{0} Attack, then Attack an enemy. It can't heal this turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
20 | 15 |
15 (+1) |
30 (+ 2) | 30 (+ 15) |
Resilience {tier}
Passive: Take {0} less damage while Attacking.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
3 | 10 |
10 |
30 | 15 |
15 (+1) |
45 (+ 3) | 30 (+ 15) |