Mercenaries/Arfus/PvE

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This article contains information about Arfus exclusively for PvE.

Abilities

LT25 003P1 05.png
Fetch! {tier}
Attack an enemy and steal {0} Attack for your other friendly characters.
Tier checkpoint {0}Renown Cost for
each next tier
5 5 25
10 10 50
15 (+1) 15 (+ 1)100 (+ 50)
LT25 003P2 05.png
Frigid Bark {tier}
Give all enemies +{0} Frost Weakness. Your next Frost ability casts twice.
Tier checkpoint {0}Renown Cost for
each next tier
5 5 25
10 10 50
15 (+1) 15 (+ 1)100 (+ 50)
LT25 003P3 05.png
The Frozen Bone {tier}
Attack all enemies and slow them by ({0}) this turn. Deal damage to each equal to their highest Speed ability.
Tier checkpoint {0}Renown Cost for
each next tier
5 5 25
10 10 50
15 (+1) 15 (+ 1)100 (+ 50)

Equipments

LT25 003E1 04.png
His Master's Voice {tier}
Passive: +{0} Attack. This Merc's abilities are ({1}) Speed faster if a friendly Lich King is in play.
Tier checkpoint {0}{1}Renown Cost for
each next tier
4 4 4 10
10 16 4 20
15 (+1) 26 (+ 2)4 (+ 0)50 (+ 25)
LT25 003E2 04.png
Good Boy {tier}
Passive: +{0} Health. After a friendly character dies, gain +{1} Frost Damage.
Tier checkpoint {0}{1}Renown Cost for
each next tier
4 10 2 10
10 40 2 20
15 (+1) 65 (+ 5)2 (+ 0)50 (+ 25)
LT25 003E3 04.png
Downward Dog {tier}
Deathrattle: Enemies are permanently ({0}) Speed slower.
Tier checkpoint {0}Renown Cost for
each next tier
4 4 0
This card has no Mythic upgrades.

Treasures

These treasures can also be picked in Normal and Heroic bounties.

LETL 951 01.png
Thunderclap {tier}
Deal {0} damage to all enemies, then reduce their Attack by {1} this turn.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 3 3 10
10 12 12 15
15 (+1) 17 (+ 1)17 (+ 1)30 (+ 15)
LETL 953 01.png
Bestial Wrath {tier}
Passive: This Merc has +{0}/+{1} and your Beasts have +{0} Attack.
Tier checkpoint {0}{1}Renown Cost for
each next tier
1 1 3 10
10 10 30 15
15 (+1) 15 (+ 1)45 (+ 3)30 (+ 15)
LETL 550 01.png
Hunting Party {tier}
Passive: Your Beasts have +{0} Attack. Whenever an enemy minion is summoned, destroy it.
Tier checkpoint {0}Renown Cost for
each next tier
1 2 10
10 11 15
15 (+1) 16 (+ 1)30 (+ 15)
LETL 924 01.png
Blood Fury {tier}
Passive: Whenever this Merc takes damage, gain +{0} Attack.
Tier checkpoint {0}Renown Cost for
each next tier
1 1 10
10 10 15
15 (+1) 15 (+ 1)30 (+ 15)
LETL 929 01.png
Mortal Strike {tier}
Gain +{0} Attack, then Attack an enemy. It can't heal this turn.
Tier checkpoint {0}Renown Cost for
each next tier
1 2 10
10 20 15
15 (+1) 30 (+ 2)30 (+ 15)
LT25 028 T1 01.png
Resilience {tier}
Passive: Take {0} less damage while Attacking.
Tier checkpoint {0}Renown Cost for
each next tier
1 3 10
10 30 15
15 (+1) 45 (+ 3)30 (+ 15)