This article contains information about Onyxia exclusively for PvE.
Abilities
Insolent Mortals {tier}
Attack an enemy. If they have Taunt, first gain +{0} Attack and then block Taunt on them this turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
6 | 25 |
10 |
11 | 50 |
15 (+1) |
16 (+ 1) | 100 (+ 50) |
Deep Breath {tier}
Restore {0} Health to this Merc. Next turn, gain that much Fire Damage for 1 turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
15 | 25 |
10 |
30 | 50 |
15 (+1) |
45 (+ 3) | 100 (+ 50) |
Cleanse The Nest {tier}
Deal {0} damage to all enemies. Deathblow: Summon a {2}/{2} Onyxian Whelp.
Tier checkpoint |
{0} | {2} | Renown Cost for each next tier |
5 |
15 | 12 | 25 |
10 |
30 | 22 | 50 |
15 (+1) |
45 (+ 3) | 32 (+ 2) | 100 (+ 50) |
Equipments
Razor Sharp Claws {tier}
Insolent Mortals gives an additional +{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
8 | 10 |
10 |
20 | 20 |
15 (+1) |
30 (+ 2) | 50 (+ 25) |
Deeper Breath {tier}
Deep Breath restores {0} more Health and is ({1}) Speed slower.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
4 |
5 | 1 | 10 |
10 |
29 | 1 | 20 |
15 (+1) |
49 (+ 4) | 1 (+ 0) | 50 (+ 25) |
Broodmother's Rage {tier}
Passive: After another friendly Dragon dies, deal {0} Fire damage to all enemies.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
7 | 10 |
10 |
25 | 20 |
15 (+1) |
40 (+ 3) | 50 (+ 25) |
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Pyroblast {tier}
Deal {0} damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
15 | 10 |
10 |
150 | 15 |
15 (+1) |
225 (+ 15) | 30 (+ 15) |
Fire Lance {tier}
Deal {0} damage to a random enemy. Repeat for each Fire ability you've cast this game.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
28 | 15 |
15 (+1) |
43 (+ 3) | 30 (+ 15) |
Positive Equilibrium {tier}
Passive: +{0} Nature and Fire Damage. Your Beasts and Dragons have +{1} Health.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 3 | 10 |
10 |
10 | 30 | 15 |
15 (+1) |
15 (+ 1) | 45 (+ 3) | 30 (+ 15) |
Steadfast Shield {tier}
Passive: After a friendly character gains Taunt, restore {0} Health to it.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
10 | 10 |
10 |
145 | 15 |
15 (+1) |
220 (+ 15) | 30 (+ 15) |
Heated Scales {tier}
Passive: Your characters have +{0} Fire Resistance.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
28 | 15 |
15 (+1) |
43 (+ 3) | 30 (+ 15) |
Many Whelps {tier}
Summon a random amount of {0}/{0} Onyxian Whelps.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
4 | 10 |
10 |
22 | 15 |
15 (+1) |
32 (+ 2) | 30 (+ 15) |