Mercenaries/Chromie
Jump to navigation
Jump to search
(18 results)
This article is using {{Card template v2}}.
See the Editor's Handbook and style guide for info on how to edit this kind of article.
- You might be looking for one of these cards: Battlegrounds/Chromie, Battlegrounds/Chromie (golden), Chromie, Chromie (hero), Mercenaries/Chromie (95942), Mercenaries/Chromie (95943).
Chromie is a collectible protector mercenary card.
Contents
Level stats
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | Max[?] |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | |
13 | 15 | 17 | 19 | 22 | 24 | 26 | 28 | 31 | 33 | 35 | 38 | 40 | 42 | 44 | 47 | 49 | 51 | 53 | 56 | 58 | 60 | 63 | 65 | 67 | 69 | 72 | 74 | 76 | 79 | 84 |
Abilities
Rewind
Tiers by image
Tiers by table
Tier | Text | Coins to upgrade | ||||
---|---|---|---|---|---|---|
1 | Deal 5 damage to an enemy. Deathblow: Its neighbors go last next turn. | 8 | 0 | |||
2 | Deal 10 damage to an enemy. Deathblow: Its neighbors go last next turn. | 8 | 50 | |||
3 | Deal 15 damage to an enemy. Deathblow: Its neighbors go last next turn. | 8 | 125 | |||
4 | Deal 16 damage to an enemy. Deathblow: Its neighbors go last next turn. | 8 | 150 | |||
5 | Deal 17 damage to an enemy. Deathblow: Its neighbors go last next turn. | 8 | 150 |
Reading Chromie
Tiers by image
Tiers by table
Tier | Text | Coins to upgrade | ||||
---|---|---|---|---|---|---|
1 | Deal 6 damage to an enemy. Gain +1 damage whenever you cast an ability with higher Speed than this. | 6 | 1 | 0 | ||
2 | Deal 12 damage to an enemy. Gain +3 damage whenever you cast an ability with higher Speed than this. | 6 | 1 | 50 | ||
3 | Deal 18 damage to an enemy. Gain +5 damage whenever you cast an ability with higher Speed than this. | 6 | 1 | 125 | ||
4 | Deal 20 damage to an enemy. Gain +5 damage whenever you cast an ability with higher Speed than this. | 6 | 1 | 150 | ||
5 | Deal 22 damage to an enemy. Gain +5 damage whenever you cast an ability with higher Speed than this. | 6 | 1 | 150 |
Change The Timeline
Tiers by image
Tiers by table
Tier | Text | Coins to upgrade | ||||
---|---|---|---|---|---|---|
1 | Gain +8 Health. For two turns, abilities with higher Speed act first. (Starts off Cooldown.) | 5 | 2 | 0 | ||
2 | Gain +12 Health. For two turns, abilities with higher Speed act first. (Starts off Cooldown.) | 5 | 2 | 50 | ||
3 | Gain +16 Health. For two turns, abilities with higher Speed act first. (Starts off Cooldown.) | 5 | 2 | 125 | ||
4 | Gain +18 Health. For two turns, abilities with higher Speed act first. (Starts off Cooldown.) | 5 | 2 | 150 | ||
5 | Gain +20 Health. For two turns, abilities with higher Speed act first. (Starts off Cooldown.) | 5 | 2 | 150 |
Equipments
Stroke of Midnight
Tiers by image
Tiers by table
Tier | Text | Coins to upgrade |
---|---|---|
4 | Battlecry: Activate Change the Timeline for one turn. It goes on Cooldown for 2 turns. | 175 |
Chaos Theory
Tiers by image
Tiers by table
Tier | Text | Coins to upgrade |
---|---|---|
1 | Passive: The first time this Merc dies, rewind to the start of the turn and give your Mercs in play and bench +2 Health | 0 |
2 | Passive: The first time this Merc dies, rewind to the start of the turn and give your Mercs in play and bench +4 Health | 100 |
3 | Passive: The first time this Merc dies, rewind to the start of the turn and give your Mercs in play and bench +6 Health | 150 |
4 | Passive: The first time this Merc dies, rewind to the start of the turn and give your Mercs in play and bench +8 Health | 175 |
Body Euphoria
Tiers by image
Tiers by table
Tier | Text | Coins to upgrade |
---|---|---|
1 | Start of Game: Give your Gnomes +4/+8. | 0 |
2 | Start of Game: Give your Gnomes +6/+12. | 100 |
3 | Start of Game: Give your Gnomes +8/+16. | 150 |
4 | Start of Game: Give your Gnomes +10/+20. | 175 |
Collection
Portraits
Chromie has these portraits, each can be obtained by meeting one of the criterias mentioned in the caption of the preview image.
Coin loots
Chromie Coins can be obtained by opening Mercenaries Packs or completing one of these bounties which have higher chance to drop them.
Tasks
Visitor | Task name | Description | Rewards | Quote | |
---|---|---|---|---|---|
Chromie | Task 1: We Meet Again | Use Rewind 5 times. | 20 random coins, 50 Chromie Coins | ▶️ | Mercenary! I will keep meeting you no matter how many times this takes. |
Chromie | Task 2: Chronological Chaos | Use Reading Chromie 5 times. | Equipment: Chaos Theory 1 | ▶️ | The sands of time are mine to command. Or have commanded. |
Chromie | Task 3: Not in this Timeline | Use Change The Timeline 5 times. | 25 random coins, 50 Chromie Coins | ▶️ | Did we complete that task in this loop yet? |
Chromie | Task 4: One MILLION Loops! | Deal 150 damage. | 30 random coins, 50 Chromie Coins | ▶️ | I will maintain the timeline, even if it takes one MILLION loops! |
Chromie | Task 5: Time to Level Up | Complete a bounty while at level 30. | 35 random coins, 50 Chromie Coins | ▶️ | Hey! Ho! Whoa! This one’s gonna be rough. |
Chromie | Task 6: Cleaning the Timeline | Destroy 20 minions. | 40 random coins, 50 Chromie Coins | ▶️ | Nice to me- Oh, you helped me out before? I’ll have to remember that then. |
Chromie | Task 7: Double Take | Complete 2 Heroic Bounties. | 35 random coins, 55 Chromie Coins | ▶️ | Mercenary! I will keep meeting you no matter how many times this takes. |
Chromie | Task 8: Let's Try This Again | Use Rewind 7 times. | 30 random coins, 60 Chromie Coins | ▶️ | The sands of time are mine to command. Or have commanded. |
Chromie | Task 9: Like Reading a Book | Use Reading Chromie 7 times. | 35 random coins, 60 Chromie Coins | ▶️ | Did we complete that task in this loop yet? |
Chromie | Task 10: Maybe in this Timeline | Use Change The Timeline 7 times. | 40 random coins, 60 Chromie Coins | ▶️ | I will maintain the timeline, even if it takes one MILLION loops! |
Chromie | Task 11: Timewalking | Deal 450 damage. | 45 random coins, 60 Chromie Coins | ▶️ | Hey! Ho! Whoa! This one’s gonna be rough. |
Chromie | Task 12: A Temporary Reprieve | Visit a Mystery Node, Boon, or Spirit Healer 2 times | 50 random coins, 60 Chromie Coins | ▶️ | Nice to me- Oh, you helped me out before? I’ll have to remember that then. |
Chromie | Task 13: Four Converging Timelines | Complete 4 Heroic Bounties. | 50 random coins, 70 Chromie Coins, 50 random coins | ▶️ | Mercenary! I will keep meeting you no matter how many times this takes. |
Chromie | Task 14: Takes No Time At All | Deal 450 damage. | 50 random coins, 70 Chromie Coins, 75 random coins | ▶️ | The sands of time are mine to command. Or have commanded. |
Chromie | Task 15: Keeper of Time | Complete 6 Bounties. | 75 random coins, 70 Chromie Coins, 75 random coins | ▶️ | Did we complete that task in this loop yet? |
Chromie | Task 16: Visage Day | Destroy 40 minions. | Mercenaries, 70 Chromie Coins | ▶️ | I will maintain the timeline, even if it takes one MILLION loops! |
Chromie | Task 17: The Best Timeline | Complete 5 Heroic Bounties. | Mercenaries, 75 Chromie Coins | ▶️ | Hey! Ho! Whoa! This one’s gonna be rough. |
Chromie | Task 18: Have We Met Before? | Deal 450 damage to Heroic bosses. | 80 Chromie Coins, Mercenaries | ▶️ | Nice to me- Oh, you helped me out before? I’ll have to remember that then. |