Wild Growth
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- You might be looking for one of these cards: Wild Growth (Classic), Wild Growth (Core).
Wild Growth is a free druid spell card, from the Legacy set.
Other versions
How to get
The Regular and Golden copies of Wild Growth are uncraftable. They have special unlock requirements and cannot be crafted, disenchanted, or opened from card packs:Type | Source | Quality | Count |
---|---|---|---|
Legacy | Unlock Wild format | Regular, Golden | 2 |
Previous availability
Wild Growth used to be obtainable through these means.
Type | Source | Quality | Count |
---|---|---|---|
Custom | Level up druid to 23 until March 30, 2021. | Golden | 1 |
Custom | Level up druid to 26 until March 30, 2021. | Golden | 1 |
Custom | Unlock druid until March 30, 2021. | Regular | 2 |
Related cards
Notes
To edit these notes, go to Template:Wild Growth notes.
- Although not stated in the card's text, this spell has the following effect:
- If, after paying this card's Cost, the casting player has 10 available and/or maximum mana, this card will generate an Excess Mana card in the player's hand.
- Example. If the player already has 10 Mana Crystals (regardless if they are filled or empty), casting Wild Growth will generate an Excess Mana card.
- Example. If on turn 8 a player with 8 full Mana Crystals casts Innervate twice followed by a Wild Growth with mana cost reduced to 0 by Emperor Thaurissan, Wild Growth will generate an Excess Mana card since when the spell takes effect the player already has 10 available mana.
- Otherwise, it will give an empty Mana Crystal to the casting player.
Lore
Wild Growth is a targeted AoE druid heal over time spell from World of Warcraft. It heals several of the most injured allies within 30 yards of the selected target, healing quickly at first and slowing down as it reaches its full duration.
Trivia
- The artwork for this card comes from the World of Warcraft Trading Card Game "Fields of Honor" series, for the card Path of Cenarius.
- Effects like Wild Growth are often referred to as a "mana ramp", as they allow to quickly ramp up to higher costing-cost cards.
- In the collectible card game Magic: The Gathering, 'Wild Growth' is a long-present, basic nature-themed mana acceleration spell, serving a near-identical purpose to its Hearthstone counterpart.
- Also in Magic: The Gathering, 'Rampant Growth' is a spell that functions exactly like Hearthstone's Wild Growth, costing 2 mana and granting the user a tapped land (equivalent to an empty mana crystal). 'Rampant Growth's' name and use also inspired the Ramp type decks both in MTG and Hearthstone.
Gallery
Patch changes
Card changes
- Patch 29.0.0.195635 (2024-03-11):
- Now costs 2 (Down from 3).
- Patch 20.0.0.77662 (2021-03-25):
- Spell school is now Nature (previously: no spell school).
- Patch 13.0.3.28329 (2018-12-19):
- Now costs 3 (Up from 2).
- Patch 1.0.0.3140 (Alpha, April or May 2013):
- Added.
Bug fixes and other changes
- Patch 20.0.0.77662 (2021-03-25):
- Removed unlock requirement (previously: "Unlocked at Level 1.").
- Removed golden card unlock requirement (previously: "Unlocked at Level 23.").
- 2021-03-30: Moved from the Basic set to the Legacy set.
- Patch 1.0.0.4217 (Closed beta, 2013-12-10):
- Golden card unlock requirement is now: "Unlocked at Level 23." (previously: "Unlocked at Level 24.").
- Patch 1.0.0.3890 (Closed beta, 2013-10-02):
- Unlock requirement is now: "Unlocked at Level 1." (previously: no special unlock requirement).
- Golden card unlock requirement is now: "Unlocked at Level 24." (previously: no special unlock requirement).
- Patch 1.0.0.3749 (Closed beta, 2013-08-30):
- Flavor text now reads: "Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!" (previously: "This spell has a chance of going horribly wrong and creating hundreds of full mana crystals. It sounds good, but history tells us otherwise.").